While waiting for her turn, the player character Aya can be moved around to dodge enemy attacks. In battle, the game uses a pausable real-time combat system with an Active Time Bar (ATB) that sets the time that must be waited till the player can take their next action. Enemies materialize and attack players on the same screen that they move Aya around on, with no battle mode or screen being used. Upon the player walking over a "hot spot", there's a chance of a random encounter. Movement in the " world map" (which is a map of Manhattan) is limited to specific destinations. Parasite Eve is an action role-playing video game with survival horror elements. The first two games, Parasite Eve and Parasite Eve II, had shipped over 3 million copies worldwide by 2010. The original title was also followed by two video game sequels: Parasite Eve II in 1999 and The 3rd Birthday in 2010, and was re-released on the PlayStation Network in 2010. The video game adaptation was part of a resurgence of popularity in Japanese horror sparked by the original book, and was released alongside a film adaptation and two manga comics one based on the book, the other on the video game. Parasite Eve received positive reviews critics praised the graphics and gameplay, but found the overall game too linear and with little replay potential. Music for the title was composed by Yoko Shimomura who was widely acclaimed for her work to create an "inorganic" and "emotionless" soundtrack that saw two album releases. It was produced by Hironobu Sakaguchi and directed by Takashi Tokita. Parasite Eve was SquareSoft's first M-rated game, and the first major American and Japanese game development collaboration for the company. Players explore levels set in areas of New York while utilizing a pausable real-time combat system along with several role-playing game elements.
The story follows New York City police officer Aya Brea over a six-day span in 1997 as she attempts to stop the Eve, a woman who plans to destroy the human race through spontaneous human combustion. The game is a sequel to the novel Parasite Eve, written by Hideaki Sena it is also the first game in the Parasite Eve video game series. Species that wear and do not wear clothes also have a special diplomatic insult with each other.Parasite Eve is a 1998 action role-playing horror video game developed and published by Square. The flavor text depends on the ruler's species. When contacted, empires with a high opinion may compliment you while those with a low opinion may insult you. Requires additional technologies to use most jobs.Unlocked through Robotic Workers technology.Each of them can have different mechanics and even available traits.Ĭan create hybrid species with all biological groups Species classes are further grouped by species classes. Most mammalian portraits have a unique dialogue when targeted with a diplomacy insult. Each portrait has its own diplomacy voice.
Some humanoids feature hairstyle customization.
The humanoid species class uses different models and voices for each gender. The first ruler of every empire can be customized. If two species are created during galaxy generation with the same portrait and name they will be considered the same species.Įach species portrait available to start a new empire will belong to one of the following classes: Arthropoid (arthropod-like), Avian (bird-like), Fungoid (fungus-like), Humanoid (human-like), Mammalian (mammal-like), Molluscoid (invertebrates), Reptilian (reptile-like), Plantoid (part of the Plantoids Species Pack DLC), Lithoid (part of the Lithoids Species Pack DLC), Necroid (part of the Necroids Species Pack DLC), Aquatic (part of the Aquatics Species Pack DLC) and Machine (part of the Synthetic Dawn DLC).Įach species can have traits and will have climate preference based on its homeworld. Species within the same class will be less affected by xenophobia and xenophilia, with the effect increasing if they share the same portrait. A sub-species is created when a pop modification template is applied to a parent species or another sub-species and is considered to be the same species for the purposes of xenophobia, xenophilia and species rights. There are 10 different species classes, representing species with similar observable characteristics, including its morphology or physical form and structure, its developmental processes and its biochemical and physiological properties.Ī parent species is the first spawned species of its kind (a kind is defined by its species portrait and name). At galaxy generation species are divided into species class groups, parent species and sub-species.